![]() Only 8 of them are on both this list of top earners as well as the top downloads list: Here are the top 30 mobile games on iOS by revenue. iOS: top 30 games of 2023 so far by revenue ![]() And I’m weighting the scores about 2:1 in favor of revenue as a stronger engagement metric than pure downloads. For installs, I’m looking at recent data from SensorTower: games that are hot right now, but the top grossing component of the score will bias towards games with some track record. (And China, but data is hard to come by there thanks to the proliferation of third-party app stores.)Īnd finally, we’ll combine scores to arrive at an overall list of top 50 games of 2023 so far.ĭata will be US-centric (sorry!) but perhaps we’ll be able to do other countries or regions later. Then we’ll look at Android, where the vast majority of app and game installs happen, especially in massive Android-centric countries like India. But even so, iOS still takes credit for more than half of all in-app mobile revenue … thanks largely to the geographies where Apple owns market share: typically richer countries in North America, Europe, and certain parts of Asia. After all, it only accounts for about 20% of global downloads: 8 billion in Q2 2022 to Android’s 27 billion, according to SensorTower data. It’s an even more extraordinary game, like Clash of Clans, Roblox, or Call of Duty, that is still at or near the top of the revenue charts years and years after its initial release. The reality is that it is only the very unusual, extraordinary game that gets released years ago - even a decade ago, Subway Surfers! - and is still big. That makes it fresh enough for newbies, and still interesting for veterans. In addition, it should also keep existing players engaged, interested, and having fun for at least months, and preferentially years.
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